Zelda: Ocarina of Time Remake Borrows Breath of the Wild's Inventory, but Loses One N64 Advantage
Ever since it was officially confirmed, one of the biggest changes I knew (and hoped) would be made to the Legend of Zelda: Ocarina of Time remake on Switch 2 would be an overhaul of its inventory management system. The original N64 classic's inventory management was infamous for being an enormous headache, because it...
Ever since it was officially confirmed, one of the biggest changes I knew (and hoped) would be made to the Legend of Zelda: Ocarina of Time remake on Switch 2 would be an overhaul of its inventory management system. The original N64 classic's inventory management was infamous for being an enormous headache, because it required players to manually equip and unequip inventory items by first pausing the game, navigating to the inventory menu, and then making the necessary changes from there. Because Ocarina of Time eventually gives players quite a few items to manage—from the ocarina itself to iron boots and tunics—this can all eventually feel like busy work, not to mention how immersion-breaking it can actually be.
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