gaming
Sep 14, 2026
· 👁 1 views
· Syndicated from PCGamesN
Warlock is "fundamentally a linear story," Wizards of the Coast says
In a post-Baldur's Gate 3 world, it feels like the idea of limitless choice is a fundamental part of a good fantasy game. Before BG3, BioWare did it with Dragon Age, forcing you to really think about your choices and consider the ramifications of them. Choice and player agency has become something that developers often...
In a post-Baldur's Gate 3 world, it feels like the idea of limitless choice is a fundamental part of a good fantasy game. Before BG3, BioWare did it with Dragon Age, forcing you to really think about your choices and consider the ramifications of them. Choice and player agency has become something that developers often [...]
Original reporting appears on the publisher’s site.
Open original article →Related Articles