Stars Reach's Raph Koster wants the MMO to be as "wiki-resistant" as possible to keep "the magic more alive"
Stars Reach is the upcoming sci-fi sandbox MMO from former Ultima design lead Raph Koster's Playable Worlds. It's a hugely ambitious project, integrating all sorts of simulatory tech to give players a ridiculous level of control over their environments. Complex terraforming of entire planets is possible here, and you n...
Stars Reach is the upcoming sci-fi sandbox MMO from former Ultima design lead Raph Koster's Playable Worlds. It's a hugely ambitious project, integrating all sorts of simulatory tech to give players a ridiculous level of control over their environments. Complex terraforming of entire planets is possible here, and you never know what sorts of creatures you'll have to fend off, or what material you'll be able to farm to help make your millions. The sheer scale of proceduralism at play is impressive, and as Koster explains to Tom at Summer Game Fest, makes it almost impossible to accurately map through wikis.
Original reporting appears on the publisher’s site.
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