NBA 2K27 gives DLSS 5 a more faithful-looking game debut than feared, provided it’s running on the LeBron of GPUs
Bit of an anticlimax, really. After months of (justified) revulsion and anti-anticipation over Nvidia DLSS 5’s AI rendering, it’s now available in a live game - license laden b-baller NBA 2K27 - and it looks... maybe not that bad? This not-that-badness does come at an enormous cost to performance, and I&rsq...
Bit of an anticlimax, really. After months of (justified) revulsion and anti-anticipation over Nvidia DLSS 5’s AI rendering, it’s now available in a live game - license laden b-baller NBA 2K27 - and it looks... maybe not that bad?
This not-that-badness does come at an enormous cost to performance, and I’m still sceptical of how DLSS 5 will handle something more stylised than 2K27’s devotedly realistic depictions of varnished court floors and face-scanned athletes. But given how artistically botching and/or ridden with rendering errors the earlier previews have been, this specific implementation, in this specific game, is at least inoffensive in the looks department.
Original reporting appears on the publisher’s site.
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