Home › News › I definitely suck at Iron Bramble's metroidvania grappling hook platforming, but its cyber-gothic megastructure world has me hungry for more
gaming Sep 24, 2026 · 👁 3 views · Syndicated from Rock Paper Shotgun

I definitely suck at Iron Bramble's metroidvania grappling hook platforming, but its cyber-gothic megastructure world has me hungry for more

If it ain't broke, why fix it? That seems to be the thought process behind Iron Bramble, the next game from the devs behind Rusted Moss. Like its predecessor, Iron Bramble is a pixel art metroidvania, one where you have a grappling hook that lets you swing about the place at rapid pace, only this time the setting is a...

If it ain't broke, why fix it? That seems to be the thought process behind Iron Bramble, the next game from the devs behind Rusted Moss. Like its predecessor, Iron Bramble is a pixel art metroidvania, one where you have a grappling hook that lets you swing about the place at rapid pace, only this time the setting is a "cyber-gothic megastructure" and you play a story-eating demon (?) woman in a world where humanity's flesh bodies have all died out and their souls now reside in metal, robotic husks.

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Original reporting appears on the publisher’s site.

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