How Blizzard Turned Diablo Immortal’s Warlock Into Its Darkest Class Yet
The easiest way to describe Diablo Immortal's new Warlock is to call it a summoner. It's also slightly misleading. After spending time with the class during a hands-on preview, and later speaking with game designer Kyle Anderson and associate art director Emil Salim, it’s clear Blizzard isn’t interested in creating a t...
The easiest way to describe Diablo Immortal's new Warlock is to call it a summoner. It's also slightly misleading. After spending time with the class during a hands-on preview, and later speaking with game designer Kyle Anderson and associate art director Emil Salim, it’s clear Blizzard isn’t interested in creating a traditional summoner archetype, but one that simply hides behind summoned demons.
Original reporting appears on the publisher’s site.
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