Fable's New Morality System Is Taking a Risk Baldur's Gate 3 Makes Look Easy
It goes without saying that morality systems in video games have come a long way; after all, maybe it is time we moved away from choosing between being a saint and kicking a puppy for pocket change. In any case, whether players agree with it or not, it seems like games are moving toward a more realistic approach when i...
It goes without saying that morality systems in video games have come a long way; after all, maybe it is time we moved away from choosing between being a saint and kicking a puppy for pocket change. In any case, whether players agree with it or not, it seems like games are moving toward a more realistic approach when it comes to whether players are deemed as good or evil. The upcoming Fable has taken on the ambitious task of developing one of the most elaborate takes on subjective morality the genre has seen so far.
Original reporting appears on the publisher’s site.
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