Home › News › A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is
gaming Oct 10, 2026 · 👁 2 views · Syndicated from Rock Paper Shotgun

A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is

Crimson Desert looks like a perfectly fine game. I've not played it, and I don't intend to, so my perspective is based predominantly on trailers and reviews from my industry peers. Which, as it happens, also generally seemed to reach a consensus of "yeah, it's fine." Sibling site European Gamer certainly seemed to thin...

A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is

Crimson Desert looks like a perfectly fine game. I've not played it, and I don't intend to, so my perspective is based predominantly on trailers and reviews from my industry peers. Which, as it happens, also generally seemed to reach a consensus of "yeah, it's fine." Sibling site European Gamer certainly seemed to think so, as did others. But if you ask the European CEO of developer Pearl Abyss Lybee Park, the difference between critic and user scores comes down to the fact that the former didn't have the "the fair chance to explore" the game in full during the review period.

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