007: First Light Proves That IO Interactive Is The Master Of Nightclub Missions
I’m not a fan of clubbing in real life. Unless I’m drunk and/or high, it’s hard not to feel overwhelmed by the loud noises and insistence that I need to have a brilliant time. But in the world of video games, I can’t get enough of them. The pulsing music, the bright lights, and limitless potential for creative mechanic...
I’m not a fan of clubbing in real life. Unless I’m drunk and/or high, it’s hard not to feel overwhelmed by the loud noises and insistence that I need to have a brilliant time. But in the world of video games, I can’t get enough of them. The pulsing music, the bright lights, and limitless potential for creative mechanics and epic combat encounters make the world of nightclubs perfect for the medium. And few do them better than IO Interactive.
Original reporting appears on the publisher’s site.
Open original article →