Home News Unity has sold Supersonic to Tripledot for $40m
mobile Aug 6, 2026 · 👁 1 views · Syndicated from Mobile Gamer

Unity has sold Supersonic to Tripledot for $40m

  Unity has sold its mobile game publishing arm Supersonic to Tripledot Studios for $40m. The deal closed on August 4 and follows the earlier sunsetting of the ironSource Ads Network as Unity continues to simplify its business and focus on its Vector AI advertising platform. Both Supersonic and the ironSource netw...

 

Unity has sold its mobile game publishing arm Supersonic to Tripledot Studios for $40m.

The deal closed on August 4 and follows the earlier sunsetting of the ironSource Ads Network as Unity continues to simplify its business and focus on its Vector AI advertising platform.

Both Supersonic and the ironSource network originally became part of Unity after its $4.4bn all-stock merger with ironSource in 2022.

CEO Matt Bromberg said Tripledot was “the right home” for the Supersonic team and business. The company will keep operating as a standalone unit within the Tripledot Group, staying based in Tel Aviv under its existing management team.

It’s Tripledot’s second major mobile publishing acquisition in little over a year, following its acquisition of several AppLovin-owned studios in 2025.

The moves come as Unity reported revenue of $546.5m for the quarter ended June 30, up 24% year on year, with growth led by its mobile advertising business. Grow Solutions revenue, which includes the Unity Ads Network, rose 35% to $389m, driven by Vector AI.

Bromberg called it “arguably the best quarter in Unity’s history as a public company,” pointing to Vector AI’s ongoing success and what he described as the company’s most exciting product roadmap to date.

Adjusted EBITDA came in at $160m, up from $90m a year earlier. The company’s GAAP net loss narrowed to $23m from $107m in the same quarter last year. Unity said it expects to become GAAP profitable by Q3 2026.

For the current quarter, Unity is guiding for strategic revenue of $540m–$550m, up 44-47% year on year, with strategic Grow revenue expected to jump 68-70% to $380m–$385m. Adjusted EBITDA guidance sits at $185m–$190m, up 69-74% year on year.

Read full story at Mobile Gamer →

Original reporting appears on the publisher’s site.

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