The Blood of Dawnwalker Has a Great Answer to Open-World Bloat, But There's a Catch
The Blood of Dawnwalker reviews are pouring in, and it looks like new studio Rebel Wolves is off to a fairly strong start with its debut. However, there are still plenty of features that could be ironed out and refined, with one of the main hurdles being the game's most intriguing feature of all; the in-game time limit...
The Blood of Dawnwalker reviews are pouring in, and it looks like new studio Rebel Wolves is off to a fairly strong start with its debut. However, there are still plenty of features that could be ironed out and refined, with one of the main hurdles being the game's most intriguing feature of all; the in-game time limit. The Blood of Dawnwalker has been teasing a lot of great concepts, but the execution could use some work. There has been plenty of attention focused on how the vampire RPG's timer mechanic works, and even though it's still an intriguing concept, it doesn't exactly add the sense of urgency that Rebel Wolves intended.
Original reporting appears on the publisher’s site.
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