Home News Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory
gaming Jul 2, 2026 · 👁 2 views · Syndicated from Rock Paper Shotgun

Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory

RAMnarök may not be a literal cataclysm, of the kind that smashed Cinder City’s version of Seoul into dirty bits, but it ironic that the upcoming tactical shooter MMO seemingly spent much of the past day oblivious to the fact that there’s a worldwide memory crisis going on. Upon yesterday’s launc...

RAMnarök may not be a literal cataclysm, of the kind that smashed Cinder City’s version of Seoul into dirty bits, but it ironic that the upcoming tactical shooter MMO seemingly spent much of the past day oblivious to the fact that there’s a worldwide memory crisis going on. Upon yesterday’s launch of its Steam page, Cinder City declared a set of system requirements that listed 32GB of RAM among the minimum specs – twice what you’d typically see for a modern, well-budgeted 3D game – and a honking 64GB in the recommended specs.

I contacted a representative for publishers NC (formerly NCsoft), because, I mean, yeesh, and a day later, and have not received clarification either way. However, as of this afternoon, those recommended specs have silently changed: the GPU requirement rising from a RTX 4060 to an RTX 4070, but RAM dropping from 64GB to somewhat less outrageous 32GB.

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Original reporting appears on the publisher’s site.

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