"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures
The foundation behind the open source Godot game engine have announced a crackdown on the use of generative AI by contributors, following a wave of "demoralizing", "low-effort slop" that has added to an already overwhelming quantity of requests for code review. While they'll still let people deploy the chatbot technolo...
The foundation behind the open source Godot game engine have announced a crackdown on the use of generative AI by contributors, following a wave of "demoralizing", "low-effort slop" that has added to an already overwhelming quantity of requests for code review. While they'll still let people deploy the chatbot technology for smaller, "menial" jobs such as finding and replacing code, they're taking a stricter stance on "vibe coding" – aka, asking a bot to generate whole swathes of code – and will also require contributors to disclose any genAI usage.
Original reporting appears on the publisher’s site.
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