Lies Of P: Overture Was Cut Massively During Development
It can be pretty tricky to make a video game, especially one with a lot of eyes on it. There must be tonnes of pressure to make sure it's as good as possible, and inevitably, a lot of ideas that are thrown around (or even worked on) during development won't make it into the final game. Lies of P was no exception, and i...
It can be pretty tricky to make a video game, especially one with a lot of eyes on it. There must be tonnes of pressure to make sure it's as good as possible, and inevitably, a lot of ideas that are thrown around (or even worked on) during development won't make it into the final game. Lies of P was no exception, and in fact, it seems to have undergone a change more dramatic than most.
Original reporting appears on the publisher’s site.
Open original article →