June’s top grossing mobile games: Honor of Kings, Whiteout Survival, Royal Match, Gossip Harbor, more
Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data. These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s Android ecosystem. There’s commentary on which way the biggest earners are trending, and...
Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.
These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s Android ecosystem.
There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.
In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.
A huge month-on-month IAP revenue drop of $50m(!) is still not enough to dethrone Honor of Kings, somehow. Tencent’s MOBA is prone to huge swings in IAP so there’s no need for alarm – June’s total of nearly $111m is still way above the nosedive this game saw in November and December 2025, when monthly IAP revenue dipped below $90m.
By contrast, Whiteout Survival is incredibly consistent, having posted monthly IAP revenue of about $110m for the last four months running. It’s the same for Royal Match, which has been hovering around the $100m mark for three months.
After months and months of steady growth, Microfun’s Gossip Harbor took a little dip in June, down to just under $93m after breaking the $100m barrier back in March for the first time.
In fifth, Roblox also dropped a little month-on-month, its third consecutive month of slight IAP revenue decline, while sixth-placed Monopoly Go posted a third month of IAP revenue in the $82-83m range. You’d imagine Scopely may have been looking for a bit of growth this month after all the marketing around the recent Simpsons crossover, but maybe it’ll come through next month.
Century Games’ Kingshot had a pretty typical month, but that wasn’t the case for Candy Crush Saga which suddenly dropped from earning nearly $97m in May to just over $77m in June. That’s its lowest monthly haul since April 2022(!).
Similarly, both LastWar and PUBG Mobile have seen big revenue dips in recent months. Where LastWar was once a top contender consistently pulling in over $120m in monthly IAP revenue, it suddenly started declining in February and is now down to just over $71m. PUBG Mobile’s total for June, just over $62m, is also a huge drop from the $130m+ it earned back in February.
June’s top grossing mobile games: 11-2011. Coin Master (Moon Active): $52m
12. eFootball (Konami): $43m
13. Township (Playrix): $42.9m
14. Gardenscapes (Playrix): $41m
15. Delta Force (Tencent): $38m
16. Royal Kingdom (Dream Games): $36m
17. Free Fire Max (Garena): $32m
18. Toon Blast (Take-Two): $31m
19. Pokémon Go (Scopely): $31m
20. Last Z: Survival Shooter (Omnilojo): $29m
As we reported recently, Konami’s doing really well in Japan with eFootball, thought has yet to crack the west; Tencent shooter Delta Force is very spiky and has another down month while Pokémon Go posted about $30m in IAP revenue for the third month running, notably below the ~$45m it raked in for February and March this year.
Brawl Stars dropped six places month-on-month – and out of the top 20 – after posting under $27m in IAP revenue for June, having earned $34-38m in the previous three months. And finally, it’s perhaps worth noting that Wuthering Waves’ Cyberpunk crossover seems to have paid off, boosting monthly IAP revenue up past the $25m barrier last month.
Original reporting appears on the publisher’s site.
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