I Can't Wait for Players to Say Warhorse's Lord of the Rings RPG Is Too Hard
I know this probably sounds strange, but I genuinely cannot wait for players to say that Warhorse's upcoming open-world Lord of the Rings RPG is too hard. It's not because I want the game to be miserable or feel unfair to anyone who doesn't spend 40 hours learning how to swing a sword properly, but because that complai...
I know this probably sounds strange, but I genuinely cannot wait for players to say that Warhorse's upcoming open-world Lord of the Rings RPG is too hard. It's not because I want the game to be miserable or feel unfair to anyone who doesn't spend 40 hours learning how to swing a sword properly, but because that complaint would probably mean Warhorse, despite this being a licensed game, remained Warhorse through it all. This is the studio behind Kingdom Come: Deliverance and Kingdom Come: Deliverance 2, after all, and if its trip to Middle-earth ends up being too smooth, too easy, or too eager to please everyone, then I think something will have gone wrong.
Original reporting appears on the publisher’s site.
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