Exodus Isn't the Open-World RPG Some Players May Be Expecting
Everything about Exodus makes it look massive. It's a sci-fi RPG about traveling across space, exploring strange new worlds, meeting creatures like giant, hilarious talking frogs, and returning home after enough time has passed that the place you left behind might look completely different by the time you get back. Wit...
Everything about Exodus makes it look massive. It's a sci-fi RPG about traveling across space, exploring strange new worlds, meeting creatures like giant, hilarious talking frogs, and returning home after enough time has passed that the place you left behind might look completely different by the time you get back. With that kind of scale, it would be easy to assume Exodus is going to throw players into some enormous open world and let them loose, especially when that's become such a familiar approach for modern RPGs. As it turns out, though, Archetype Entertainment is doing something a bit more focused.
Original reporting appears on the publisher’s site.
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