Erosion's time-bending twist stands out, but it's also a great roguelike twin-stick shooter
Erosion's unique selling point is obvious. You can completely alter the future of the game's world simply by dying or clearing out a little town. As the game's Steam description reads, "Die in a dungeon? Wake up ten years later. That peaceful farm is now a cultist compound worshipping the Great Ol' Rooster. That store...
Erosion's unique selling point is obvious. You can completely alter the future of the game's world simply by dying or clearing out a little town. As the game's Steam description reads, "Die in a dungeon? Wake up ten years later. That peaceful farm is now a cultist compound worshipping the Great Ol' Rooster. That store owner you helped? They've built an empire." It's a fascinating feature that makes you think about everything you do, and while the focus was on other aspects during my hands-on time at SGF, it seems to be really smartly implemented.
Original reporting appears on the publisher’s site.
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